Experimental · empirical
How to monetize your game
See if your game is ready for ads, IAP, or needs retention fixes first.
Monetization fails when retention fails. Ads and IAP need players who stay long enough to see value — most indie games are not ready yet.
GameMorrow checks if your loop supports ads, premium, or IAP, and whether you should fix onboarding and hook before turning on monetization.
FAQ
Should I add ads to my indie game?
Only if session length and retention support it. Short sessions and high churn mean ads annoy players without meaningful revenue.
When is IAP worth it?
When players understand progression and want more after the first session. GameMorrow flags if your loop is ready or needs retention work first.